boole object in Muvizu from cinema 4D

Advice and workarounds on how to make the Muvizu moviemaking process easier for yourself!
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nassim1
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Joined: Thu Jun 29, 2017 5:08 pm

boole object in Muvizu from cinema 4D

Post by nassim1 »

Hi all muvizuse

any idea
how to make boole object in Muvizu from cinema 4D
like in picture

Image

and place it inside the box like picture
Something bloc the character he does not want to in box :geek:

Image

Sorry for my bad english

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rodrisilva
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Re: boole object in Muvizu from cinema 4D

Post by rodrisilva »

I'm not a cinema 4d user but generally speaking you have to add a collision shape in collision tab before export object.
What export format are you using ?
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nassim1
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Joined: Thu Jun 29, 2017 5:08 pm

Re: boole object in Muvizu from cinema 4D

Post by nassim1 »

hi rodrisilva
i export on .obj And at times .fbx

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Doc
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Re: boole object in Muvizu from cinema 4D

Post by Doc »

nassim1 wrote:
Fri Jul 21, 2017 12:34 pm
hi rodrisilva
i export on .obj And at times .fbx
You need to manually add a collision mesh. If you don't add collision, then Muvizu adds it for you, and it tends to overcompensate.

Here's a tutorial but the main point is that you need a small box somewhere called UCX_Modelname (where Modelname is the name of your model)
This will be your collision mesh.

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nassim1
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Re: boole object in Muvizu from cinema 4D

Post by nassim1 »

I have succeeded
small box did not work with me
i just duplicate box
and changed its name to UCX_boxis export as obj...and voila :)

Image

result:
Image

thanks Doc,rodrisilva