Search found 138 matches
- Mon Sep 18, 2017 1:18 pm
- Forum: Gallery
- Topic: Experimental video found!
- Replies: 1
- Views: 7255
Re: Experimental video found!
Yeah, you'd get a copyright strike before you'd even finished uploading it (seriously, that how it works now). Mind you, if your channel isn't monetized, it seems you can post what you like.
- Tue Sep 05, 2017 2:58 pm
- Forum: General Discussion
- Topic: Found some different free editing software
- Replies: 4
- Views: 10500
Re: Found some different free editing software
The blackmagic stuff is very good, very technical, but is (I would say) harder to learn than hitfilm. Good to have choices though
- Fri Sep 01, 2017 6:47 pm
- Forum: Gallery
- Topic: De wegomlegging (The road departure)
- Replies: 5
- Views: 12288
Re: De wegomlegging (The road departure)
Please elaborate on the hands and phones 2D trick you pulled so nicely on this (at 28:45 on). That is a good one. Did you track the character or hand animate it? Works a treat anyway.
- Fri Sep 01, 2017 4:51 pm
- Forum: How Do I ...?
- Topic: How Do I Know if an external Asset can wok with Muvizu?
- Replies: 3
- Views: 8264
Re: How Do I Know if an external Asset can wok with Muvizu?
The only assets you can import are ASE, FBX and OBJ files. They must be simple meshes, no animations, for the FBX. There is a 20,000 polygon limit to the size of any one import. PBR textures are not supported. I think that covers it... Muvizu's importer isn't the best, you'll find.
- Sat Aug 26, 2017 5:25 am
- Forum: How Do I ...?
- Topic: Lights on background
- Replies: 6
- Views: 13671
Re: Lights on background
Not my solution Doby, this was posted on the Muvizu site somewhere and I copied it because I could never remember it It is neat though, being able to project shaped lights.
- Fri Aug 25, 2017 12:40 pm
- Forum: Bugs or other problems
- Topic: Out of memory nightmare
- Replies: 3
- Views: 8057
Re: Out of memory nightmare
Out of memory errors can also happen if you have little or no space left on your C: drive - make sure you have at least a couple of gigs free.
- Fri Aug 25, 2017 12:36 pm
- Forum: How Do I ...?
- Topic: Lights on background
- Replies: 6
- Views: 13671
- Sun Aug 06, 2017 2:19 pm
- Forum: Competitions, Events & News
- Topic: Doc's 1 minute or less competition - Summer 2017
- Replies: 12
- Views: 36665
Re: Doc's 1 minute or less competition - Summer 2017
The atmosphere on this one is excellent, works really well Ikes.
- Tue Aug 01, 2017 12:05 pm
- Forum: Bugs or other problems
- Topic: Frame rate isn't right
- Replies: 2
- Views: 6490
Re: Frame rate isn't right
As far as I was aware image sequences are at 25 fps by default, like Ikes said. Try keeping everything at 25 until you get to the QT export, and then resample to 29.97 and see if that fixes it.
- Fri Jul 28, 2017 9:32 pm
- Forum: How Do I ...?
- Topic: I have forgotten how to use textures for Beefy, Rosie Etc
- Replies: 11
- Views: 21885
Re: I have forgotten how to use textures for Beefy, Rosie Etc
You have to import each image for each part of their body. Their clothes are 3d so each set of clothes has it's own UV map, so it can get complicated. All the UVs for all the characters are available here :
https://1drv.ms/u/s!ALlUfF5OI9dJgUM
https://1drv.ms/u/s!ALlUfF5OI9dJgUM