My copy of it - this one works for sure, just tested it :
https://1drv.ms/u/s!ALlUfF5OI9dJgVU
The Bed Topper was made by Dylly, btw.
Search found 138 matches
- Tue Oct 22, 2019 10:42 pm
- Forum: General Discussion
- Topic: bed asset
- Replies: 6
- Views: 19423
- Thu Oct 17, 2019 9:50 pm
- Forum: How Do I ...?
- Topic: Costumes pack 2013
- Replies: 8
- Views: 23305
Re: Costumes pack 2013
I've always used this costume pack without problems, but I don't know which version it is exactly:
https://1drv.ms/u/s!ALlUfF5OI9dJgUU
It's the last official one from Digimania, and the link is to my OneDrive account. Can't hurt to try it
https://1drv.ms/u/s!ALlUfF5OI9dJgUU
It's the last official one from Digimania, and the link is to my OneDrive account. Can't hurt to try it
- Fri Aug 30, 2019 5:00 pm
- Forum: How Do I ...?
- Topic: Importing Video
- Replies: 12
- Views: 35282
Re: Importing Video
Just adding to Ziggy's advice: ----------------------------------- For me, imported video looks "normal" if I choose DirectX 9 in Muvizu preferences. Selecting DirectX 11 causes the video to appear washed out. Lacks contrast. That's why that happened? Been wondering about that one for years! I thin...
- Fri Jun 21, 2019 1:55 pm
- Forum: How Do I ...?
- Topic: throw a character
- Replies: 1
- Views: 8055
Re: throw a character
The Military set of actions has explosion effects that will throw the character around and should give you what you need.
- Wed Jun 12, 2019 10:11 pm
- Forum: How Do I ...?
- Topic: Set File Thumbnail
- Replies: 4
- Views: 11017
Re: Set File Thumbnail
Unreal 3 is probably your best bet to read the set file if it's possible at all.
Also, just occurred to me, the thumbnail is the view of the active camera at the time you saved it, so you can get the thumbnail that way too.
Also, just occurred to me, the thumbnail is the view of the active camera at the time you saved it, so you can get the thumbnail that way too.
- Sat May 11, 2019 5:05 pm
- Forum: For New Users
- Topic: Getting back on the horse.
- Replies: 1
- Views: 9340
Re: Getting back on the horse.
Woz! Hey, good to see you've saddled up again We're mostly on facebook now, until Muvizu.com gets fixed or changed or something.
https://www.facebook.com/groups/zuchat/
https://www.facebook.com/groups/zuchat/
- Wed Apr 10, 2019 9:39 pm
- Forum: General Discussion
- Topic: michael myers mask
- Replies: 2
- Views: 11381
Re: michael myers mask
I think there's one in the add on pack, the horror villains one, but you can't download that at the moment. Your other option (apart from importing a model) is to use the Facemask prop and change the picture to one of MM.
- Wed Mar 27, 2019 4:00 pm
- Forum: How Do I ...?
- Topic: Create new objects?
- Replies: 4
- Views: 16686
Re: Create new objects?
I mainly use 3D Coat (combined with blender for some bits). I started off using Sketchup 8 (back in the day) but being unable to properly texture things forced me to find other ways to get models into Muvizu. I like 3D Coat because it's been built for artists, not architects, so it suits my approach.
- Tue Mar 26, 2019 12:32 am
- Forum: Bugs or other problems
- Topic: anizu asset wont work
- Replies: 2
- Views: 12887
Re: anizu asset wont work
I get a different error : "A valid licence was not found for some of the requested content". Never seen that one before - something is wrong with zylbat's original set file, or copy of Muvizu, or maybe the upload is corrupt or something. You could try messaging him directly and see if he can help if...
- Mon Mar 25, 2019 8:17 pm
- Forum: How Do I ...?
- Topic: Create new objects?
- Replies: 4
- Views: 16686
Re: Create new objects?
You import them via the menu from the top : Create > Import There are 3 types of files you can import : ASE - ancient format, not well supported, but gives the most options on import. FBX - modern format, can't include any animation info, less options on import. OBJ - standard format, but the import...